This is a game-ready British model K6 telephone box created for my Term 1 capstone project on Vertex School's Game Art Program. Many thanks to my industry mentor Andrew Baker for his guidance. Modelled in Maya, sculpting in zBrush, UVs in Rizom VS, baking and textures using Marmoset Toolbag 4, Photoshop and Substance Painter, staging, lighting and beauty renders all in Unreal Engine 5.1.